FarmVille

Client: Zynga

My Role: Sr. UI / UX Designer

I designed the UI for major features and game expansions.

  • Atlantis
  • Australia
  • Celestial Pastures
  • Sweet Acres
  • Mystical Groves
  • Holiday Lights
  • Fields of El Dorado

"FarmVille lets players cultivate their farms by plowing, planting and harvesting crops and trees. Players also care for their farm animals: milking their cows and collecting eggs from their chickens.

FarmVille was the top game by daily active users on Facebook between August 2009 and December 2010, when CityVille claimed the top spot. We continue to enhance the social aspects of the game, including in-game gifting to friends, cooperative crafting jobs and trading goods in the farmer’s market."

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Highlights:

• Best Social Application 2009 - Crunchie Awards
• Social game of the year 2010 - Interactive Achievement Awards